Digital Learning Solutions
for Elementary School

All solutions purchased from Sunburst Digital include implementation support and dedicated account management. 

Call us today, or contact us online, to learn about possible specials available to your school or district!

ELEMENTARY SCHOOL

Our educational technology solutions for elementary school include a leading typing program, interactive video content and worksheets for math, science, social studies and STEM robotics. Our purchase process and implementation are always quick and easy, with Customer Support standing by to help.

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Type to Learn has 34 lessons, 5 engaging, skill-targeted typing games with each lesson, and 7 diagnostic, formative, and summative keyboarding assessments. Developed on a research-based method of sequential, cumulative touch typing instruction, Type to Learn builds critical 21st Century skills for all keyboarding students in grades K-12.

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Typing Training is a cloud-based program that teaches typing through the use of animated guides and over 2500 exercises. A unique hand function approach teaches typing based on the way our hands work. Specialized activities train each finger individually.

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Ignite! Learning digital content solution for teachers

Ignite! Learning is a simple to use, plug ‘n’ teach digital content solution for grades 4 through 8. This teacher tool engages students with interactive, standards-aligned lessons in the core subjects of Math, Science and Social Studies.

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Adventure2Learning (A2L) is the predominant source of virtual learning, combining 10,000+ on-demand, curricular videos that are curated by academic experts & aligned to standards. Virtual learning is further enhanced with live teaching 5 days a week for grades K-5.

Robo Wunderkind is an award-winning robotics kit that supports children’s development by giving them a fun way to explore the world of technology. Robo Wunderkind allows children as young as five to explore the basics of robotics and programming through play. It can be used at home, in school or as an extracurricular tool for teaching STEAM-related disciplines (math, IT, art, natural sciences).

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Wonder Workshop's family of award-winning robots and age-appropriate apps encourage hands-on play and learning to make creative problem-solving tangible. Wonder Workshop's robots Dash, Dot, and Cue provide educators with a concrete way to teach an abstract concept: coding.

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Comprendo! is an easy to use scaffold digital curriculum for Spanish and English instruction complete with engaging interactive media, integrated assessments and focus on academic vocabulary across core subjects aligned to K-3 state standards and Common Core.

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Mightifier is a positive education program helping students to master social and emotional skills. Regular use of Mightifier app in the classroom or during remote learning creates a safe and encouraging learning environment, and reduces stress and decreases bullying.

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Our scaffolded Middle School complement to Sparkito! and Comprendo!, Claro! moves your Spanish-dominant speakers from dual-language reliance to grade-level expectations for every state, common core across Math, Science and Social Studies.