All Educational Technology Solutions
All solutions purchased from Sunburst Digital include implementation support and dedicated account management.
Call us today, or contact us online, to learn about possible specials available to your school or district!
The ESS! Mission is to bring freedom to any young learner for a better and more fulfilling life, fundamentally improving any community, regardless of its location. All the labels such as: ESL, ELL, LEP and SLL should be replaced with plain talk about positive outcomes for bilingual students – that’s what ESS! represents.
Subject: Math, Social Studies, Science, Language Arts, Dual Language, Music
Grade: Pre K - 8th
Adventure2Learning (A2L) is the predominant source of virtual learning, combining 10,000+ on-demand, curricular videos that are curated by academic experts & aligned to standards. Virtual learning is further enhanced with live teaching 5 days a week for grades K-5.
Subject: Math, Science, SEL, Social Studies, Language Arts
Ignite! Learning is a simple to use, plug ‘n’ teach digital content solution for grades 4 through 8. This teacher tool engages students with interactive, standards-aligned lessons and educational games in the core subjects of Math, Science and Social Studies.
Subject: Math, Science, Social Studies
HELP Math is a dual language, award-winning math solution proven to help students develop necessary skills and concepts to succeed in mathematics. This web-based program employs the research-based Sheltered Instructions pedagogy for teaching mathematics and core academic content—it is engineered to achieve results.
Subject: Math, Dual Language
Robo Wunderkind is an award-winning robotics kit that supports children’s development by giving them a fun way to explore the world of technology. Robo Wunderkind allows children as young as five to explore the basics of robotics and programming through play. It can be used at home, in school or as an extracurricular tool for teaching STEAM-related disciplines (math, IT, art, natural sciences).
Type to Learn has 34 lessons, 5 engaging, skill-targeted typing games with each lesson, and 7 diagnostic, formative, and summative keyboarding assessments. Developed on a research-based method of sequential, cumulative touch typing instruction, Type to Learn builds critical 21st Century skills for all keyboarding students in grades K-12.
Typing Training is a cloud-based program that teaches typing through the use of animated guides and over 2500 exercises. A unique hand function approach teaches typing based on the way our hands work. Specialized activities train each finger individually.
Wonder Workshop's family of award-winning robots and age-appropriate apps encourage hands-on play and learning to make creative problem solving tangible. Wonder Workshop's robots Dash, Dot, and Cue provide educators with a concrete way to teach an abstract concept: coding.